She offers to tell his future for and thus informs him that his fated hour is 2:30 o'clock. He looks at his watch in disbelief but given that he still has the Digipad with him, he accepts his strange fate.Īs he walks around he hears about a fortune teller situated nearby, curious about his future he pays the fortune teller a visit, who appears as a mystical woman covered in robes. Leaving the café he checks his watch and realises that it's 2:00 o'clock again. Slightly confused, he finishes his coffee, pays and leaves. He suddenly stands up startling the waitress (whom the café owner calls her Dana) before he apologises, saying that was just asleep. The scene returns to the café with the man slumped on his table with the waitress shaking him awake. At first he is sceptical believing that he might be dealing with the Devil (to which the voice dismisses as old-fashioned and irrelevant to him.) Eventually the man agrees and the voice provides him with the Digipad, a device that allows him to travel through time but he is told to act careful not to linger too long in the past. Suddenly a mysterious voice calls out to the man and explains that he is destined to die but offers to help him reverse the fate. Shortly after, he wakes up in a strange room floating in a black abyss. The time is 2:00 o'clock in the afternoon, a young man leaves the café and goes for a walk around Lebensbaum but half an hour later an unknown assailant runs up behind and stabs him straight in the back, quickly killing him. (This plot follows the choices up to Ending A.) They are labelled A, B-1, B-2, C, D and E with the Extra two referred to as EX endings. The type of endings the player gets depends on the choices that are made throughout the story. The game has over six endings with another two extra endings that are available once the previous six are unlocked. Talking to people and engaging cut scenes takes time and should ever Eike die in his present time the chapter restarts but should Eike not return to the present time before his foretold time of death, then it's Game Over. One to keep track of the present time whilst the other keeps track of the period Eike is in. It should be noted that the Digipad is powered by energy units but they can be easily found lying around in the environment.īecause of the time travelling elements, the game has two clocks running at real time. This allows Eike to change the future by altering events in the past, for better or for worse. This also means that the characters in the past are often related to those in the future. Despite the broad range of time differences, the game entirely takes place within Lebensbaum meaning that the general layout will be the same. Equipped with the Digipad (or Z-Pad in the PSP port) given to Eike from the Homonculus, Eike can freely travel to four different time periods, 2001 (being Eike's present time), 1980, 19. The main crux of the game play lies with the time travel mechanics. The game is strictly an adventure game where Eike travels around the fictional German town of Lebensbaum (translated to English as Life's Tree.) The story progresses as Eike talks to the town's inhabitants whilst helping them solve their problems by way of talking to other folks or by taking/giving them certain items. Eckart is now referred to simply as Eckart considering that his full name is Eckart Brum so the latter sounded out of place and Doctor Wagner now has the correct German pronunciation. Some pronunciations and corrections to the script.The Digipad is renamed as a the Z-Pad ("Z" standing for "zeit" meaning "time" in German.).Some minor characters added to give extra clues and pointers to the player.The ability to save anywhere as opposed to the beginning of each chapter.The entire script being re-dubbed by a different cast of voice actors.The release is a 1:1 port of the original PS2 version with some differences and additions including: On the Octoa port for the PlayStation Portable was published in Japan with a North American release following soon after on January 26, 2010. The choices the player makes throughout the game lead to different endings that each provide insight on the game's overall mystery. The plot follows the story of Eike Kusch as he attempts to solve his own murder by traveling back in time while being aided by a shadowy figure known as the Homonculus. The game focuses on the elements of surprise and suspense, though the player's actions consist mostly of exploration and puzzle-solving. Outside of North America, the game goes by the title Shadow of Memories and, early in development, it was also known as Day of Walpurgis and Time Adventure. Shadow of Destiny is an adventure game created by KCET ( Konami Computer Entertainment Tokyo) early in the life-cycle of the PlayStation 2.
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